As of the UE5.2 Update, Dead by Daylight pak load ordering has changed. It is impossible by any means to modify files in pakchunks 0, 1 and 10 - this makes, for example, changing Flashlight model impossible without taking advantage of Blueprint modding.
## For Mod Users:
This mod allows you to customize anything about your flashlight to your liking, such as:
- beam color **(NEW)**
- click sounds **(NEW)**
- beam center icon like halloween flashlights **(NEW)**
- flashlight model
- enable/disable click delay
In addition to adding beam colors and click sounds options, I have redone the entire mod from scratch and added new functionalities:
- old config file options removed
- they were instead replaced with an in-game UI
- default key to open UI is [TAB] but you can customize it to your liking
- event flashlight compatibility
## For Mod Creators:
The mod offers IDs 4, 5, 6, 7, 8, 9 as customizable IDs that you can use to add your own custom beam center icons, flashlight models and click sounds.
I've created a simple video tutorial here: https://www.youtube.com/watch?v=bBZHp2TbLuM
Thanks to all the supporters for supporting the project from start to finish - creating this mod is how I learned BP modding.
## For Mod Users:
This mod allows you to customize anything about your flashlight to your liking, such as:
- beam color **(NEW)**
- click sounds **(NEW)**
- beam center icon like halloween flashlights **(NEW)**
- flashlight model
- enable/disable click delay
In addition to adding beam colors and click sounds options, I have redone the entire mod from scratch and added new functionalities:
- old config file options removed
- they were instead replaced with an in-game UI
- default key to open UI is [TAB] but you can customize it to your liking
- event flashlight compatibility
## For Mod Creators:
The mod offers IDs 4, 5, 6, 7, 8, 9 as customizable IDs that you can use to add your own custom beam center icons, flashlight models and click sounds.
I've created a simple video tutorial here: https://www.youtube.com/watch?v=bBZHp2TbLuM
Thanks to all the supporters for supporting the project from start to finish - creating this mod is how I learned BP modding.
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